We Get New Umbrella Corps Details and Release Date

Today Capcom confirmed that Umbrella Corps will be released in May 2016 digitally for PlayStation 4 and PC. Various new game details about the third person shooter have also been revealed, providing an expanded look at the options that await trigger-happy fans.

The multiplayer shooter will support 1-6 players and, though the majority of modes will be geared towards competitive team battles, a single player mode called “The Experiment” challenges players to hone their skills as they familiarize themselves with the world of Umbrella Corps in more than 20 missions with varying objectives. This coliseum style horde like mode strips players of the zombie jammer device that provides perilous protection in multiplayer modes, putting them in a head-on confrontation with progressively harder waves of creatures, across multiple missions.

Umbrella Corps will feature adrenaline-fueled matches in familiar locales from various Resident Evil games. In addition to the previously announced Umbrella Laboratory map, players will be able to experience areas inspired by Resident Evil 4 and Resident Evil 5. The famed Village from RE4 has been retooled for heated multiplayer matches that escalate to the rooftops, while the Tricell organization from RE5 has a newly imagined HQ to explore. Players must not only face off against the rival mercenary team, but also the stage-specific threats such as the crazed Ganados (RE4) and blood-thirsty Cerberus dogs (RE5). More information on additional maps and modes are still to come.

Umbrella Corps is a new fast-paced third person shooter set in the iconic Resident Evil universe. The competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments. The game utilizes the Unity engine developed by Unity Technologies. Umbrella Corps will be available digitally for an MSRP of USD 29.99 / EUR 29.99 / GBP 24.99 on PlayStation 4 and PC across North America and Europe in May 2016.

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About no1phil

no1phil
PR Manager & Editor for XLC Gaming Network. I have been gaming since the ZX Spectrum days growing up through many generations of consoles. A bit of a jack of all trades when it comes to gaming genres. When I'm not either being shot at, dancing, scoring for the other team or racing I am trying to become a guitar God with Rocksmith 2014.