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Rocket League – One of The Best Games of 2015 – Heads To Xbox One in 2016

Psyonix’s Critically-Acclaimed Sports-Action Sensation Arrives February 2016. Exclusive Halo and Gears of War Vehicles, Customization Items, and Bundled DLC Packs included.

Independent video game developer and publisher, Psyonix, announced today that its popular ‘soccer-meets-driving’ hit, Rocket League, will officially arrive on Xbox One in February 2016 via the ID@Xbox self-publishing program. Check out our review of the PC version and see why you will want to pick this title up on day one. Fully optimized for the all-in-one console, the Xbox One version of Rocket League will contain all the same features, upgrades, and content found in the PlayStation 4 and Steam versions, plus several significant additions — including two Xbox One-exclusive Battle-Cars, the Halo “HogSticker,” an alternate version of the famous Warthog Force Application Vehicle, and the Gears of War “Armadillo,” an Armored Personnel Carrier.

In addition to today’s Xbox One announcement, Rocket League also received top honors in The Game Awards, where it won jury-nominated accolades for:

BestIndependent Game

Best Sports/Racing Game

Full details can be found here: thegameawards.com

For the equivalent price of the PS4™ and PC versions (USD $19.99), the Xbox One version is loaded with exclusives and bonuses. In addition to the base game, Rocket League will come bundled with all three previously-released DLC packs — Supersonic Fury, Revenge of the Battle-Cars, and the newest add-on, Chaos Run — at no additional cost. The Xbox One version will also include multiple exclusive customization items (details to be revealed at a future date), the same continued support and DLC planned for the other systems, and 44 Achievements for 1,000 GS.

Though the Back to the Future Car Pack is not included as part of the Xbox One package, it will be available for purchase as day-one DLC.

“Our goal with Rocket League is to continually improve, grow, and evolve the game while keeping its core fundamentals in focus,” said Dave Hagewood, Studio Director and CEO, Psyonix. “With our new Xbox One version, fans will not only get some great exclusives and a great value, but also, the kind of multiplayer gameplay that has made Rocket League a great passion for our players and for us.”

The Xbox One version of Rocket League includes:

  • Exclusive Battle-Cars: 16 Cars + 2 Xbox One Exclusives (the Halo “HogSticker,” an alternate version of the Warthog, and the Gears of War “Armadillo”)
  • Garage Customization items: More than 400 different pieces, including Paint Types, Wheels, Rocket Trails, Antennas, and Toppers
  • Maps: DFH Stadium, Beckwith Park, Mannfield, Urban Station, Utopia Coliseum, Wasteland (with multiple variants of most of those maps)
  • Multiplayer: 4-Player Splitscreen, 8-Player Online. Ranked and Unranked Play, Special Mutator-Themed playlist(s), Private Match support (with named rooms and optional passwords)
  • Game Modes: Exhibition 1v1, 2v2, 3v3, 4v4, Unfair Mode (1v2, 1v3, 1v4), Offline Season Mode
  • More Features: Replay Viewer, Customizable controls, “Mutator” game-variant options (Ball Type, Ball Speed, Boost Strength, Max Score, Match Length, etc., etc.)

Rocket League is one of the most critically-acclaimed games of the summer, boasting a community that is already more than 8 million players strong. Available digitally on the Xbox One, PlayStation 4 and Steam, Rocket League brings gamers a high-powered hybrid of arcade-style soccer and vehicular mayhem.

Offering easy-to-understand controls and fluid physics-driven competition for 1-8 players, Rocket League boasts more than 20 billion possible garage customizations, giving players the opportunity to distinguish their Battle-Cars in either local or online play, while showing them off in a broadcast-quality replay viewer.

About no1phil

no1phil
PR Manager & Editor for XLC Gaming Network. I have been gaming since the ZX Spectrum days growing up through many generations of consoles. A bit of a jack of all trades when it comes to gaming genres. When I'm not either being shot at, dancing, scoring for the other team or racing I am trying to become a guitar God with Rocksmith 2014.