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Rocket League Cross-Network Play Arrives on Xbox One and Steam PC

Independent video game developer and publisher, Psyonix, announced today that the sports-action hit, “Rocket League” now supports cross-network play between the Xbox One and Steam PC versions, making it the first-ever Xbox One game to do so.

Since its launch in February 2016, nearly two million Xbox One players have competed in “Rocket League” through the ID@Xbox self-publishing programme, but starting today, the number of teammates and opponents grows even larger.

With this new addition, players can now easily include (or not include) cross-network rivals in both public and private matches, thanks to an easy-to-find toggle check box in the Options menu.

“We’re really excited to bring Xbox One and PC players closer together,” said Jeremy Dunham, Vice President, Psyonix. “Cross-network play has been something that Xbox One gamers have been asking us for since the day we launched, and thanks to Microsoft’s new cross-network policies, we’re proud to give it to them.”

About no1phil

no1phil
PR Manager & Editor for XLC Gaming Network. I have been gaming since the ZX Spectrum days growing up through many generations of consoles. A bit of a jack of all trades when it comes to gaming genres. When I'm not either being shot at, dancing, scoring for the other team or racing I am trying to become a guitar God with Rocksmith 2014.