New update improves hit registration, simplifies inventory and crafting, brings back Skirmishes, and implements three new points of interest.
Daybreak is pleased to announce that it has just released a big update for H1Z1: King of the Kill with many changes and new content, including three new landmarks which will be added to the world map. Each Landmark is built to suit a certain play style such as close-quarters combat, fortress-style gameplay and enhanced tactical opportunities.
The update will also bring back Skirmishes, which are special weekend matches with rotating rule sets like limited weapon types, safe zones and much more. Skirmishes will add more variety to the action, beginning with this update’s rule set “Shotties & Snipers” in which players may only use shotguns and hunting rifles.
Other changes also include better hit registration, which will result in greater consistency with player movement, positioning and firing. Furthermore the shotgun has been revamped and will now connect more consistently with targets. It will now be possible to fire weapons regardless of proximity to an object.
The inventory screen and crafting system have also been simplified, resulting in a more accessible and user-friendly experience. The crate screen has also been reworked providing a more streamlined menu, where players can view all of their crates in one place.
You can find a full list of all changes and an explanation of these changes in the game update notes and in the developer update video.
H1Z1: King of the Kill is a single-elimination, massive online shooter that pits 150+ battle-hardened players against one another in a sprawling world arena. Scavenge for weapons, ammo, armor, vehicles and supplies to gain the upper hand on the competition and remain the last one standing.