The IEEE joins growing list of high-profile partners for Crytek’s academic virtual reality initiative.
Expanding the reach of its VR First academic initiative, Crytek has announced a new strategic partnership with the Institute of Electrical and Electronics Engineers (IEEE).
The IEEE is the world’s largest professional association for the advancement of technology, and supports a network of over 2,300 universities worldwide by providing course accreditation and learning resources.
Yu Yuan, Chair of the IEEE Digital Senses Initiative, said: “The IEEE Digital Senses Initiative is pleased to be a partner in the VR First initiative. We believe that virtual reality, as well as augmented reality, will have a great impact on all aspects of industry.”
Tom Coughlin, Director of the IEEE Region 6 and Chair of the IEEE Consumer Electronics Society Future Directions Committee, said: “Providing laboratories at Universities and Colleges where students can learn and create using state-of-the-art VR tools will be important to prepare the next generation of innovators who will make these technologies a part of our daily lives.”
Welcoming the partnership, Ferhan Özkan, Crytek’s Senior Business Development Manager Partnerships & Alliances, said: “Collaborating with the IEEE dramatically broadens the potential reach of VR First, and emphasizes our commitment to ensuring the program makes a genuine impact on the landscape of VR research and development at the grassroots level.”
Crytek’s collaboration with the IEEE follows on from news that the VR First program – which provides state of the art VR research facilities on university campuses – is being rolled out to seven new academic institutions in North America with support from AMD, Leap Motion, OSVR, and Razer.
For more information on VR First, visit vrfirst.cryengine.com.